monster variety
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@ -148,13 +148,19 @@ fn main() {
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})
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.build();
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let mut rng = rltk::RandomNumberGenerator::new();
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for room in map.rooms.iter().skip(1) {
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let (x, y) = room.center();
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let glyph = match rng.roll_dice(1,2) {
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1 => { rltk::to_cp437('g') }
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_ => { rltk::to_cp437('o') }
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};
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gs.ecs
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.create_entity()
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.with(Position { x, y })
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.with(Renderable {
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glyph: rltk::to_cp437('g'),
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glyph: glyph,
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fg: RGB::named(rltk::RED),
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bg: RGB::named(rltk::BLACK),
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})
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