telestrations/DESIGN.org

3.5 KiB

Design Notes

Messages

State Update

Start Game State

{
    "state": "BEGIN_GAME",
    "players": {"name":{},"name2":{}}
}

Ready To Play

{
    "state":"READY_TO_PLAY",
    "players": {"name":{},"name2":{}}
}

Text Prompting

{
    "state":"TEXT_PROMPT",
    "players": {"name":{"complete": false},"name2":{"complete":true}},
    "initialPromptId":"id goes here",
    "answerId":"",
    "prompt": "text prompt here"
}

Drawing Prompting

{
    "state":"IMAGE_PROMPT",
    "players": {"name":{"complete": false},"name2":{"complete":true}},
    "initialPromptId":"id goes here",
    "answerId":"",
    "url": "image.png"
}

Showing Prompts

{
    "state":"RESULTS",
    "initialPlayer":"name",
    "initialPrompt":"text prompt",
    "player":"name",
    "type":"image|text",
    "text": "text goes here",
    "url":"image.png",
    "initialPromptId":"id goes here",
    "answerId":"",
    "reactions":{"name":""}
}

Client Actions

Join Game

{
    "action":"JOIN",
    "playerName":"name"
}

Start Game

Person who starts the game is the 'leader'

{
    "action":"START",
    "player":"name"
}

Reconnect As Player

Allows reconnnection of a previously connected player.

{
    "action":"RECONNECT",
    "playerName":"name"
}

Reconnect As Player

Allows reconnnection of a previously connected player.

{
    "action":"RECONNECT",
    "playerName":"name"
}

Disconnect a player

This is hopefully detected automatically, and the game will just automatically remove them from play for the next round, and treat them as skippable in this game.

Reconnect As Player

Allows reconnnection of a previously connected player (who has not been dropped)

{
    "action":"RECONNECT",
    "playerName":"name"
}

Drop a Player

Drops a disconnected player from the game (permanently), leader only.

{
    "action":"DROP_PLAYER",
    "player":"name"
}

Text Prompt Answer

{
    "action":"TEXT_PROMPT_ANSWER",
    "player":"name",
    "imageData":"data:image/png;base64,..."
}

Image Prompt Answer

{
    "action":"IMAGE_PROMPT_ANSWER",
    "player":"name",
    "text":"answer text here"
}

Skip Player

If a player has disconnected, they can be skipped in this round, and the next player will get their prompt, and once they've completed it, we'll continue the game as before. Can only be sent by current leader.

{
    "action":"SKIP_PLAYER",
    "player":"name"
}

Show Next Answer

{
    "action":"NEXT_ANSWER",
    "player":"name"
}

Show Previous Answer

{
    "action":"PREVIOUS_ANSWER",
    "player":"name"
}

Reaction To Answer

  • possible reactions are:

    • Like
    • LOL
    • Thumbs Down
    • Man Facepalming
    • Woman Facepalming

    points gained for most Likes, most LOLs, most negative reactions (thumbs down/facepalm), and most reactions

    You cannot react to your own response to a prompt, each player can only have one reaction to any given answer.

{
    "action":"REACT",
    "reaction":"LIKE",
    "initialPromptId":"",
    "answerId":"",
    "player":"name"
}

Next Player

{
    "action":"NEXT_PLAYER",
    "player":"name"
}